This table is an attempt to list all go terms, Japanese or otherwise, used on this website, along with their English translations and sample diagrams.
Japanese term | Direct translation | English term | Example |
---|---|---|---|
butsukari | bump | bump | |
chūban | middle game | middle game | |
de | come out | push through | |
gote | following move | gote (losing the initiative) | |
hai | crawl | crawl (rarely also push) | |
hane | jump | hane (also possibly ‘bend’) | |
hekomi | hollow | (cave-in) | |
hiki | draw-back | draw or pull back | |
joban | opening | opening | kifu | game record (of a shōgi or go game) | game record | kikashi | seasoning | good exchange |
magari | turn | turn | |
mannen kō | ten-thousand-year-kō | (ten-)thousand-year-kō | |
miai | counterbalance | miai (a pair of interchangeable moves) | |
mochikomi | carry-in | mochikomi (uncompensated sacrifice) | |
narabi | line-up | ||
nobi | extension | extension | |
oshi | push | push | |
sagari | descent | descent | |
sashikomi | thrust | ||
sente | preceding move | sente (having the initiative) | |
shūban | endgame | endgame (stage) | |
soi | run-along | ||
suji | thread (of thought) | (technique) | |
tachi | stand-up | ||
takefu | bamboo joint | bamboo joint | |
tecchū | iron pillar | iron pillar | |
tedomari | end of moves | last move | |
tesuji | key move | tesuji | |
tsukiatari | end of a street | bump | |
tsumego | go problem | life-and-death problem | |
tsuppari | tension pole |
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