This commentary on KataGo’s self-played game is originally from my Kifu newsletter last September. I am now publishing this as free extra content to our website’s readers.
The KataGo that plays black and white in this game is the newest 40-block version from last September, with playout counts at best rising to about 1,000,000.
It looks like this white corner group is difficult to capture unconditionally, but there is a surprisingly clean sequence hiding in plain sight.
Black to play.
Like last week’s problem, this is also a classic tesuji problem.
Black to play.
No matter your intention, shape should always come first!
This is a classic tesuji problem. I unfortunately don’t know the origin; my source material is a tsumego printout from a dōjō I used to go to when I was insei.
Black to play.
This problem is from Nihon Ki-In’s 七段合格の死活150題, or 150 Graded Life-and-Death Problems for 7-Dan Players.
Although this shape is hardly anything that could occur in a real game, personally I like this problem because of its straightforward and yet extremely non-obvious solution.
Black to play.
This problem is from Guanzi Pu. Black needs to think of an unconventional response to White’s second-line peep on the right side.
Black to play.
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